Announcing the Winners of the 2024 App Store Awards

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Announcing the Winners of the 2024 App Store Awards

Following the announcement of finalists last month, Apple has now revealed the winners of the 2024 App Store Awards.

This year, Kino by Lux Optics was named the iPhone App of the Year, while Adobe Lightroom took home the title for Mac App of the Year, and Moises was recognized as the iPad App of the Year.

Read on for a complete list of all the award recipients…

Apple CEO Tim Cook praised the winners, stating:

“We are delighted to honor this remarkable group of developers who are leveraging the power of Apple devices and technology to create experiences that enrich users’ lives and greatly influence their communities. The outstanding accomplishments of this year’s honorees showcase the incredible creativity that can be unleashed through apps.”

Apps

  • iPhone App of the Year: Kino, from Lux Optics Inc.
  • iPad App of the Year: Moises, from Moises Systems Inc.
  • Mac App of the Year: Adobe Lightroom, from Adobe Inc.
  • Apple Vision Pro App of the Year: What If…? An Immersive Story, from Disney.
  • Apple Watch App of the Year: Lumy, from Raja V.
  • Apple TV App of the Year: F1 TV, from Formula One Digital Media Limited.

Games

Cultural Impact Winners

In addition to honoring the best apps and games of the year across its platforms, Apple has identified six Cultural Impact winners for 2024. These apps are acknowledged for their “lasting impact” on users’ lives.

“This year’s honorees empowered users to stimulate their intellectual curiosity, fostered connections among family and friends, and advocated for a more accessible world,” Apple states.

Oko from AYES BV

Oko merges innovation with simplicity to assist users who are blind or have low vision in confidently navigating urban environments.

EF Hello from Signum International AG

Powered by AI, EF Hello offers a systematic learning strategy to support language learners at all stages, enhancing their ability to communicate and engage with the surrounding world.

DailyArt from Zuzanna Stanska

By connecting users to exceptional artwork spanning centuries and movements, DailyArt ignites users’ intellectual curiosity and wonder.

NYT Games from The New York Times Company

Providing a fun start to the day, NYT Games connects families and friends of different generations through a variety of enjoyable and simple daily games.

The Wreck from The Pixel Hunt

Featuring cinematic visuals and an interactive narrative, The Wreck explores the inner mental battles faced during a crisis.

Do You Really Want to Know? 2 from Gamtropy Co., Ltd.

Do You Really Want to Know? 2 delves into the intricacies of living with HIV, offering local resources and educational content to facilitate conversations with family and friends.

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